Characters, fantasy, Fiction, General Writing, Writer's Block

When stuck in your writing

Raymond Chandler said, when in doubt, have two guys come through the door with guns.” Obviously, the literal quote doesn’t fit every circumstance, but the basic point remains useful: when you aren’t sure where your story should go next, throw in something unexpected. As I revise my WIP, my own version of Chandler’s advice is to introduce new characters to liven things up. So far, I’ve introduced:

-The Glover, a runewife (witch) who wears a glove on her left hand. It appears to be stitched to her wrist. I took a while to figure out why.

-Bloody Eyril, a Barber Surgeon who pulls teeth and amputates from a shop front. He’s also the local crime-lord and has his own agenda, much to my horror.

-Hilaswy, a chieftain of the hill-clans, who became alcoholic in defeat. However, he has a certain dignity all his own that I had to discover.

-Crynephax, a white-raven who dislikes the tales of her kind being guides to the dead and carrion-eaters. “Of course ravens hunt,” she says, “But only when they have to.” She just came around last week, so I’m still learning about her. In all these characters, I’ve followed Avram Davidson’s assumption that everyone is just a little eccentric, if not downright mad. Exploring each of these characters has definitely keep me going, and, I think, made for a better story. Now, two-thirds of the way through my revision, I can’t wait to learn who shows up in the final third.

Characters, fantasy

Making Lists of Characters Interesting

Epic fantasy often has so many characters that a list of characters (also known as dramatis personae) is a necessary aid to readers. The trouble is, a character list is usually as dull as dishwater. The best solution I have seen is from Lindsey Davis. Her character lists in her Roman mysteries about the Falco family have a definitely flippant tone to them. As a result, they are so entertaining that I often read them after finishing the novel they appear in, when I can fully understand the jokes. In fact, I admire them so much that I have shamelessly copied their tone for my character list in my current project The Bone Ransom:

The Ravenpiper Family

Talson Ravenpiper: A teenage boy, corrupted by stories and the training for the role of a second child.

Skulae Ravenpiper: Talson’s older sister. Nothing is her fault.

Bronwy del Caleryon: Talson’s mother, a ruler who knows she’s right.

Dyr-am-Syrans (Dhuramtsuran)

Kosky, aka Kahuin: A teenage girl, caught between two cultures and sarcastic about it.

Hilaswy: Kosky’s father, a dignified chieftain and drunk.

Guji: Kosky’s body-fluid foster brother. Disgustingly popular.

The Elite Housecarls

Ragger: Bronwy’s steward, and leader of the housecarls. A retired hero who has seen too much.

Aldleaf, Morgrim, and Eimur: Three veterans housecarls on duty in the city.

Ulfman: A housecarl not known for his polish.

Other Torsmyrians

Aglachad Torhte: Second cousin to the Ravenpipers, and not important enough.

Eshborg Torhte: Aglachad’s daughter and Talson’s ex-lover. An embarrassment.

Bloody Eyril: A Barber-Surgeon. He’ll extract your teeth for a fee, or punch them out for free.

Hindcalf, Gruce, and The Glover: Bronwy’s circle of enablers.

Lyxus: A Lawgiver with a bad memory for his oath of office.

Ivoryne: Server to Bronwy.

Borrie: Ivorne’s baby, named for Talson’s grandfather. But it’s not what you think.

Darogar: A swinging smith.

Frith’s Osgerd, Dallader, Slorm, and Fyrwulf: Members of the Fox age-group of the Hearth Guards. Veterans and still trying to forget the fact.

Off Stage

Karllaron (Lawbench) Hringesthorn: An elderly but still active rival of the Ravenpipers, fond of practical music.

Osbolt IV: The Margram of Torsmyr, the Ravenpiper’s titular overlord. A religious reformer.

Gone But Not Forgotten

Elzymer Ravenpiper: Talson’s father. A reluctant hero with a roving eye.

Borogrim Ravenpiper: Talson’s grandfather. The upstart who conquered the province of Ilvarness and freed the serfs.

Rungest “Dicer” Ravenpiper: Talson’s ancestor, who ended a civil war and died the obligatory heroic death. Pure ballad-bait.

Kermane Ravenpiper: Founder of the Ravenpiper family. An intimidating ancestor.

Purcirm Ravenpiper: Talson’s ancestor, who disappeared while exploring the Silvorn River, making himself romantic.

Skordis: An ancient runewife whose name is still used to frighten children.

Leel, Runger, Timple, Varchild and Ashnborg: Female housecarls who have let themselves go.

Uncategorized

The Half-Truth of Shitty First Drafts

Wannabe writers are fond of repeating Ernest Hemingway’s apocryphal quote, “The first draft of anything is shit.” That can be useful advice for those perfectionists who get lost in an endless cycle of revision. However, it can easily result in a first draft so off course that revising it is a waste of time, an illusion of progress with no actual progress.

In my experience, if a first draft is to have any value, it must at least be heading in the right direction. It does not need to be perfect, but it needs to be somewhat polished. Parts of it should survive to reach the final draft. Of course, even this modest goal takes more time than spewing your guts out, but the advantage is that each draft becomes less painful than the last one. In the end, it probably takes no longer than any method; in fact, it can often be quicker because you have more direction.

Yes, a warning against over-perfection should be taken seriously. (Although quoting Hemingway’s comment in this way is ironic, because if anyone was a perfectionist, he was. He claimed that The Old Man and The Sea had fifty drafts). But in listening to the comment as a warning against perfectionism, be sure you don’t go to the opposite extreme, and relax standards altogether.

Characters, fantasy, Plotting, Uncategorized, World Building

Role-players and Writing

Role-players need to change their perspectives when they turn to writing. In role-playing, you create your own characters. The DM creates the story outline, and the group of players fill in the details.

When you write, though, the creation of all these elements is usually done by a single person, and changing one changes the other. For instance, Shakespeare’s Othello center on jealousy. The story exists because the lead character is not only jealous, but acts without stopping to think. Replace Othello with Hamlet, who thinks before he acts, and there’s no story. Similarly, replace Hamlet with Othello, and Claudius is killed in the first scene with a minimum of drama. Ignore the inter-connection, and you wind up with a flat story at best or a disjointed story at worst.